Talismans

What is Talismans?

Talismans are items that grant a player passive buffs while they sit in that player's inventory, ender chest, or shulker box. You build each one from a config file with its own texture, crafting recipe, name, description, and a full effect and condition system, so a talisman does exactly what your server needs. Players can craft them, receive them by command, or find them in crates, and you can define multiple levels of any talisman.

What sets Talismans apart?

  • Talisman bag. A per-player bag holds talismans outside the main inventory, with its size set per player by permission. It is enabled by default, and you do not have to use it.

  • Effects and conditions. Every talisman runs on the shared libreforge effect system, so any effect, condition, filter, mutator, or trigger the framework supports works on a talisman.

  • Leveling. Mark one talisman as a higher level of another so only the strongest level a player holds stays active.


Where to go next

  • Make your first talisman: the step-by-step how-to.

  • Commands and permissions: the Commands and Permissions list.

  • Tune the plugin: the Plugin Config reference.