time_bomb

Marks the victim to explode after a fuse delay, with an optional glow effect while the timer counts down.

Categories: combat, world

Required arguments

Key(s)DescriptionType
fuseHow many ticks before the explosion occurs. Supports expressions.EXPRESSION
powerThe power of the explosion. Vanilla TNT is 4. Supports expressions.EXPRESSION

Optional arguments

Key(s)DescriptionTypeDefault
break_blocksWhether the explosion breaks blocks.BOOLEANfalse
glowWhether the victim glows while waiting for the explosion.BOOLEANtrue

Trigger parameters required

  • VICTIM

Example

effects:
  - id: time_bomb
    args:
      fuse: 20 * %level%
      power: <value>
      break_blocks: true # ← Optional
      glow: true # ← Optional

Behaviour

SettingValue
Run orderNORMAL
Supports delaytrue
Reloads on plugin reloadtrue