smite

Strikes the victim with lightning, dealing a configurable amount of damage.

Categories: combat, world

Required arguments

Key(s)DescriptionType
damageThe amount of damage the lightning strike deals to the victim. Supports expressions.EXPRESSION

Optional arguments

Key(s)DescriptionTypeDefault
true_damageIf true, damage bypasses armor and resistance effects.BOOLEANfalse
use_sourceIf true, the player is attributed as the damage source.BOOLEANfalse

Trigger parameters required

  • VICTIM

Example

effects:
  - id: smite
    args:
      damage: %level% * 2
      true_damage: true # ← Optional
      use_source: true # ← Optional

Behaviour

SettingValue
Run orderNORMAL
Supports delaytrue
Reloads on plugin reloadtrue