safe_fall_distance

Increases the player's safe fall distance, reducing fall damage taken.

Categories: attribute, movement, player

Required arguments

Key(s)DescriptionType
distanceThe number of extra blocks the player can fall safely. Supports expressions.EXPRESSION

Example

effects:
  - id: safe_fall_distance
    args:
      distance: %level% * 0.5

Behaviour

SettingValue
Run orderNORMAL
Supports delaytrue
Reloads on plugin reloadtrue