safe_fall_distance
Increases the player's safe fall distance, reducing fall damage taken.
Categories: attribute, movement, player
Required arguments
| Key(s) | Description | Type |
|---|---|---|
distance | The number of extra blocks the player can fall safely. Supports expressions. | EXPRESSION |
Example
effects:
- id: safe_fall_distance
args:
distance: %level% * 0.5
Behaviour
| Setting | Value |
|---|---|
| Run order | NORMAL |
| Supports delay | true |
| Reloads on plugin reload | true |