remove_nearby_entities
Removes all nearby entities within a radius. Players are never removed.
Categories: entity, world
Required arguments
| Key(s) | Description | Type |
|---|
radius | The radius to remove entities within. Supports expressions. | EXPRESSION |
Optional arguments
| Key(s) | Description | Type | Default |
|---|
entities | If specified, only these entity types will be removed. Supports placeholders. | ENTITY_LIST | |
remove_named | Whether entities with a custom name are removed too. | BOOLEAN | false |
Trigger parameters required
Example
effects:
- id: remove_nearby_entities
args:
radius: 5 + %level% * 0.5
entities: <value> # ← Optional
remove_named: true # ← Optional
Behaviour
| Setting | Value |
|---|
| Run order | NORMAL |
| Supports delay | true |
| Reloads on plugin reload | true |