pull_in

Pulls the victim toward the player with a specified velocity.

Categories: combat, movement

Required arguments

Key(s)DescriptionType
velocityThe strength of the pull force applied to the victim. Supports expressions.EXPRESSION

Trigger parameters required

  • PLAYER

  • VICTIM

Example

effects:
  - id: pull_in
    args:
      velocity: 1 + %level% * 0.1

Behaviour

SettingValue
Run orderNORMAL
Supports delaytrue
Reloads on plugin reloadtrue