permanent_potion_effect

Permanently applies a potion effect to the player for as long as the holder is active, surviving respawns.

Categories: player, potion

Required arguments

Key(s)DescriptionType
effectThe potion effect type to apply (e.g. SPEED, STRENGTH).POTION_EFFECT
levelThe amplifier level of the potion effect (1 = level I). Supports expressions.EXPRESSION

Optional arguments

Key(s)DescriptionTypeDefault
particlesWhether the potion effect shows particles. Defaults to true.BOOLEANtrue
iconWhether the potion effect shows an icon in the HUD. Defaults to true.BOOLEANtrue

Example

effects:
  - id: permanent_potion_effect
    args:
      effect: <value>
      level: 1 + %level% / 10
      particles: true # ← Optional
      icon: true # ← Optional

Behaviour

SettingValue
Run orderNORMAL
Supports delaytrue
Reloads on plugin reloadfalse