name_entity

Sets the custom name of the victim entity and makes it always visible.

Categories: entity

Required arguments

Key(s)DescriptionType
nameThe custom name to display above the entity. Supports placeholders.STRING

Trigger parameters required

  • VICTIM

Example

effects:
  - id: name_entity
    args:
      name: %player_name%'s Wolf

Behaviour

SettingValue
Run orderNORMAL
Supports delaytrue
Reloads on plugin reloadtrue