name_entity
Sets the custom name of the victim entity and makes it always visible.
Categories: entity
Required arguments
| Key(s) | Description | Type |
|---|---|---|
name | The custom name to display above the entity. Supports placeholders. | STRING |
Trigger parameters required
VICTIM
Example
effects:
- id: name_entity
args:
name: %player_name%'s Wolf
Behaviour
| Setting | Value |
|---|---|
| Run order | NORMAL |
| Supports delay | true |
| Reloads on plugin reload | true |