location_to_cursor
Sets the location to the position of the entity or block at the player's or victim's cursor.
Categories: location
Required arguments
| Key(s) | Description | Type |
|---|---|---|
target | The entity or block to target with the raytrace. Choices: block, entity | STRING |
start | The entity to raytrace from. Choices: player, victim | STRING |
Parameter transformers
PLAYERbecomesLOCATIONVICTIMbecomesLOCATION
Example
mutators:
- id: location_to_cursor
args:
target: block|entity
start: player|victim