lifesteal
Heals the player for a portion of the damage dealt to the victim.
Categories: combat, player
Required arguments
| Key(s) | Description | Type |
|---|---|---|
multiplier | The fraction of damage dealt that is converted into healing. Supports expressions. | EXPRESSION |
Trigger parameters required
PLAYER
Example
effects:
- id: lifesteal
args:
multiplier: 0.1 + %level% * 0.01
Behaviour
| Setting | Value |
|---|---|
| Run order | NORMAL |
| Supports delay | true |
| Reloads on plugin reload | true |