lifesteal

Heals the player for a portion of the damage dealt to the victim.

Categories: combat, player

Required arguments

Key(s)DescriptionType
multiplierThe fraction of damage dealt that is converted into healing. Supports expressions.EXPRESSION

Trigger parameters required

  • PLAYER

Example

effects:
  - id: lifesteal
    args:
      multiplier: 0.1 + %level% * 0.01

Behaviour

SettingValue
Run orderNORMAL
Supports delaytrue
Reloads on plugin reloadtrue