knock_away
Launches the victim away from the player with a specified velocity.
Categories: combat, movement
Required arguments
| Key(s) | Description | Type |
|---|---|---|
velocity | The speed at which the victim is knocked away from the player. Supports expressions. | EXPRESSION |
Trigger parameters required
PLAYERVICTIM
Example
effects:
- id: knock_away
args:
velocity: 1 + %level% * 0.1
Behaviour
| Setting | Value |
|---|---|
| Run order | NORMAL |
| Supports delay | true |
| Reloads on plugin reload | true |