knock_away

Launches the victim away from the player with a specified velocity.

Categories: combat, movement

Required arguments

Key(s)DescriptionType
velocityThe speed at which the victim is knocked away from the player. Supports expressions.EXPRESSION

Trigger parameters required

  • PLAYER

  • VICTIM

Example

effects:
  - id: knock_away
    args:
      velocity: 1 + %level% * 0.1

Behaviour

SettingValue
Run orderNORMAL
Supports delaytrue
Reloads on plugin reloadtrue