is_swimming

Passes when the entity is actively in the swimming animation.

Categories: player

Example

conditions:
  - id: is_swimming

Developer info

Overview

FieldValue
Categoryconditions
Base classCondition
Compile dataNoCompileData
ClassConditionIsSwimming
Source/core/common/src/main/kotlin/com/willfp/libreforge/conditions/impl/ConditionIsSwimming.kt
Registeredyes

Event handlers

EventPriorityIgnore cancelled
EntityToggleSwimEventMONITORtrue