in_lava

Passes when the entity is submerged in lava.

Categories: player, world

Example

conditions:
  - id: in_lava

Developer info

Overview

FieldValue
Categoryconditions
Base classCondition
Compile dataNoCompileData
ClassConditionInLava
Source/core/common/src/main/kotlin/com/willfp/libreforge/integrations/paper/impl/ConditionInLava.kt
Registeredyes