ignite

Sets the victim on fire for a specified number of ticks with custom damage per tick.

Categories: combat

Required arguments

Key(s)DescriptionType
damage_per_tickThe amount of damage dealt per fire tick. Supports expressions.EXPRESSION
ticksThe number of fire ticks to apply to the victim. Supports expressions.EXPRESSION

Trigger parameters required

  • VICTIM

  • PLAYER

Example

effects:
  - id: ignite
    args:
      damage_per_tick: %level%
      ticks: 20 * %level%

Behaviour

SettingValue
Run orderNORMAL
Supports delaytrue
Reloads on plugin reloadtrue