homing

Makes fired arrows home in on the nearest valid target within range.

Categories: combat

Required arguments

Key(s)DescriptionType
distanceThe maximum range at which the arrow will lock on to a target. Supports expressions.EXPRESSION

Optional arguments

Key(s)DescriptionTypeDefault
targetsA list of entity types the arrow will home in on. Leave empty to target all entities.ENTITY_LIST[]

Trigger parameters required

  • PROJECTILE

Example

effects:
  - id: homing
    args:
      distance: 10 + %level%
      targets: <value> # ← Optional

Behaviour

SettingValue
Run orderNORMAL
Supports delaytrue
Reloads on plugin reloadtrue