frost_nova
Freezes all nearby entities within a radius, optionally also applying a slowness effect.
Categories: combat
Required arguments
| Key(s) | Description | Type |
|---|
radius | The radius around the trigger location in which entities are frozen. Supports expressions. | EXPRESSION |
freeze_ticks | How many ticks the affected entities are frozen for. Supports expressions. | EXPRESSION |
Optional arguments
| Key(s) | Description | Type | Default |
|---|
slow_duration | Duration in ticks of the slowness effect applied alongside freezing. Defaults to 0 (no slowness). | EXPRESSION | 0 |
slow_amplifier | Amplifier level of the slowness effect (0 = Slowness I). Defaults to 0. | EXPRESSION | 0 |
Trigger parameters required
Example
effects:
- id: frost_nova
args:
radius: 5 + %level% * 0.5
freeze_ticks: 20 * %level%
slow_duration: 20 * %level% # ← Optional
slow_amplifier: %level% / 10 # ← Optional
Behaviour
| Setting | Value |
|---|
| Run order | NORMAL |
| Supports delay | true |
| Reloads on plugin reload | true |