frost_nova

Freezes all nearby entities within a radius, optionally also applying a slowness effect.

Categories: combat

Required arguments

Key(s)DescriptionType
radiusThe radius around the trigger location in which entities are frozen. Supports expressions.EXPRESSION
freeze_ticksHow many ticks the affected entities are frozen for. Supports expressions.EXPRESSION

Optional arguments

Key(s)DescriptionTypeDefault
slow_durationDuration in ticks of the slowness effect applied alongside freezing. Defaults to 0 (no slowness).EXPRESSION0
slow_amplifierAmplifier level of the slowness effect (0 = Slowness I). Defaults to 0.EXPRESSION0

Trigger parameters required

  • LOCATION

Example

effects:
  - id: frost_nova
    args:
      radius: 5 + %level% * 0.5
      freeze_ticks: 20 * %level%
      slow_duration: 20 * %level% # ← Optional
      slow_amplifier: %level% / 10 # ← Optional

Behaviour

SettingValue
Run orderNORMAL
Supports delaytrue
Reloads on plugin reloadtrue