entity_reach

Increases the player's entity interaction range while the holder is active.

Categories: attribute, player

Required arguments

Key(s)DescriptionType
reachThe number of blocks to add to the entity interaction range. Supports expressions.EXPRESSION

Example

effects:
  - id: entity_reach
    args:
      reach: %level% * 0.5

Behaviour

SettingValue
Run orderNORMAL
Supports delaytrue
Reloads on plugin reloadtrue