entity_reach
Increases the player's entity interaction range while the holder is active.
Categories: attribute, player
Required arguments
| Key(s) | Description | Type |
|---|---|---|
reach | The number of blocks to add to the entity interaction range. Supports expressions. | EXPRESSION |
Example
effects:
- id: entity_reach
args:
reach: %level% * 0.5
Behaviour
| Setting | Value |
|---|---|
| Run order | NORMAL |
| Supports delay | true |
| Reloads on plugin reload | true |