damage_victim
Deals damage to the victim.
Categories: combat
Required arguments
| Key(s) | Description | Type |
|---|
damage | The amount of damage to deal. Supports expressions. | EXPRESSION |
Optional arguments
| Key(s) | Description | Type | Default |
|---|
true_damage | If true, damage bypasses armor and resistance effects. | BOOLEAN | false |
use_source | If true, the player is attributed as the damage source. | BOOLEAN | false |
Trigger parameters required
Example
effects:
- id: damage_victim
args:
damage: %level% * 2
true_damage: true # ← Optional
use_source: true # ← Optional
Behaviour
| Setting | Value |
|---|
| Run order | NORMAL |
| Supports delay | true |
| Reloads on plugin reload | true |