damage_victim

Deals damage to the victim.

Categories: combat

Required arguments

Key(s)DescriptionType
damageThe amount of damage to deal. Supports expressions.EXPRESSION

Optional arguments

Key(s)DescriptionTypeDefault
true_damageIf true, damage bypasses armor and resistance effects.BOOLEANfalse
use_sourceIf true, the player is attributed as the damage source.BOOLEANfalse

Trigger parameters required

  • VICTIM

Example

effects:
  - id: damage_victim
    args:
      damage: %level% * 2
      true_damage: true # ← Optional
      use_source: true # ← Optional

Behaviour

SettingValue
Run orderNORMAL
Supports delaytrue
Reloads on plugin reloadtrue