bonus_health
Permanently increases the player's max health while the holder is active.
Categories: attribute, player
Required arguments
| Key(s) | Description | Type |
|---|---|---|
health | The amount of bonus max health to add. Supports expressions. | EXPRESSION |
Example
effects:
- id: bonus_health
args:
health: %level% * 2
Behaviour
| Setting | Value |
|---|---|
| Run order | NORMAL |
| Supports delay | true |
| Reloads on plugin reload | false |