bonus_health

Permanently increases the player's max health while the holder is active.

Categories: attribute, player

Required arguments

Key(s)DescriptionType
healthThe amount of bonus max health to add. Supports expressions.EXPRESSION

Example

effects:
  - id: bonus_health
    args:
      health: %level% * 2

Behaviour

SettingValue
Run orderNORMAL
Supports delaytrue
Reloads on plugin reloadfalse