add_damage
Adds extra damage to the triggering attack.
Categories: combat
Required arguments
| Key(s) | Description | Type |
|---|---|---|
damage | The amount of extra damage to add. Supports expressions. | EXPRESSION |
Trigger parameters required
EVENT
Example
effects:
- id: add_damage
args:
damage: %victim_max_health% * 0.1
Behaviour
| Setting | Value |
|---|---|
| Run order | LATE |
| Supports delay | false |
| Reloads on plugin reload | true |