EcoMobs
What is EcoMobs?
EcoMobs lets you build fully custom mobs from simple config files. You control every part of a mob: its base type and stats, equipment, drops, effects, boss bars, and how it spawns. Mobs can replace vanilla spawns, appear through your own spawning system, or be summoned with spawn eggs and totems.
What sets EcoMobs apart?
Config-only mobs. A mob is one YAML file. No code, no compiling, no paying someone to build a system for you.
Built on the eco framework. Effects, conditions, and the entity lookup system are shared across every eco plugin, so what you learn here carries over.
Spawns the way you want. Replace vanilla mobs, drive spawning with conditions, or hand out spawn eggs and craftable totems.
Yours forever. One purchase, no subscription, no paid extras.
Where to go next
Make your first mob: the How to Make a Custom Mob walkthrough.
Control spawning: How to Make Mob Categories covers natural spawning.
Commands: Commands and Permissions for spawning, giving, and importing mobs.
Server settings: the Plugin Config reference.