PlaceholderAPI

EcoCrates exposes placeholders you can use anywhere PlaceholderAPI is read, e.g. scoreboards, holograms, and menus. In every placeholder below, <crate> is a crate ID (its file name) and <reward> is a reward ID.

Placeholders

PlaceholderDescription
%ecocrates_<crate>_keys%The amount of virtual keys a player has for a given crate
%ecocrates_<crate>_opens%The amount of times a player has opened a crate
%ecocrates_<reward>_wins%The amount of times a player has won a given reward
%ecocrates_envoy_active%true while an envoy is running, otherwise false
%ecocrates_envoy_active_name%Display name of the running envoy
%ecocrates_envoy_active_id%ID of the running envoy
%ecocrates_envoy_active_remaining_crates%Crates still standing
%ecocrates_envoy_active_total_crates%Crates the session spawned
%ecocrates_envoy_active_collected_crates%Crates collected so far
%ecocrates_envoy_active_remaining_time%Time left, as m:ss
%ecocrates_envoy_active_remaining_seconds%Time left in seconds
%ecocrates_envoy_active_top_collector%Whoever has collected the most this session
%ecocrates_envoy_active_top_collector_amount%How many they've collected
%ecocrates_envoy_active_collected%How many the viewing player has collected
%ecocrates_envoy_<envoy>_time_to_start%Time until that envoy next auto-starts, as m:ss
%ecocrates_envoy_<envoy>_seconds_to_start%The same, in seconds
%ecocrates_envoy_<envoy>_name%That envoy's display name

Anything with no running envoy falls back to None/0/false as appropriate.


Where to go next

  • Crate IDs: crate IDs are file names, see How to Make a Crate.

  • Reward IDs: reward IDs are file names, see How to Make a Reward.

  • Envoy IDs: envoy IDs are file names, see How to Make an Envoy.