armor_is_advanced
Passes when the entity's armor is advanced.
Categories: inventory
Optional arguments
| Key(s) | Description | Type | Default |
|---|---|---|---|
slot | If specified, only checks the armor piece worn in this slot. | STRING | |
advanced | The advanced state to require. Set to false to require armor that is not advanced. | BOOLEAN | true |
Example
conditions:
- id: armor_is_advanced
args:
slot: helmet # ← Optional
advanced: true # ← Optional